Dota 6.86 ChangeLog

GENERAL

  • Added Arcane Rune

  • Creep bounty increases by 1 gold per normal upgrade cycle [?]I.e. every 7 minutes 30 seconds

  • Siege damage against heroes increased from 75% to 85% [?]Towers and Siege units do approximately 13% more damage to heroes.
    E.g. Level 1 towers' damage against heroes effectively increased from 82.5 to 93.5.

  • Hero base HP increased from 150 to 180

  • Creeps now arrive slightly closer to the top dire tower and bottom Radiant tower

  • Random Draft hero pool increased from 24 to 50
  • Added Random Draft to Ranked Matchmaking
  • Random Draft now uses the same picking mechanics as Ranked All Pick

  • Centaur Courser now has a stacking magic resistance aura (20% for units, 5% for heroes)[?]This is the small neutral from the Centaur Camp.
  • Hellbear now has a stacking magic resistance aura (20% for units, 5% for heroes)[?]This is the small neutral from the Hellbear Camp.
  • Dragonhide Aura's stackable armor increased from 2 to 3
  • Ancient Dragons armor reduced by 1
  • Ancient neutrals now behave like normal neutrals and split experience with all heroes in the AoE

  • Added a new ability to Ancient Black Dragon, Fireball

  • Ancient Thunderhide's Frenzy is now unit targetable
  • Hill Troll Priest's Mana Aura increased from 2 to 3
  • Satyr Banisher's Purge cooldown reduced from 5 to 3 seconds
  • Satyr Tormenter's Unholy Aura HP regen increased from 4 to 6
  • Satyr Tormenter's Shockwave distance increased from 800 to 1200
  • Satyr Tormenter's Shockwave speed reduced from 1050 to 900
  • Satyr Tormenter's Shockwave damage increased 125 to 160
  • Dark Troll Summoner's and Hill Troll's attack range reduced from 500 to 400
  • Dark Troll Summoner's attack damage increased by 6

  • Roshan's base armor increased by 1
  • Roshan's Base Attack Time increased from 1.0 to 2.0
  • Roshan now has +100 Attack Speed [?] He still attacks at the same rate, but is affected less by negative attack speed.

  • Added a Patrol command
  • You are now able to bring up the targeting cursor when silenced, and instead get the error upon targeting rather than clicking the button
  • Single Target with AoE effects now have a new targeting UI [?] Abilities like Frost Nova, Storm Bolt, etc.

  • Ranked All Pick initial pre-picking time reduced from 15 to 5
  • Towers no longer have a very minor experience bounty (previously was 25 XP that split evenly in an area)

  • Simplified some minor damage and armor types



Terrain

  • Added a new neutral hard camp for each team, near their respective Secret Shops
  • Added a small ramp from the Radiant Secret Shop to the ward spot right above it
  • Moved the Radiant hard camp closer to the Dire offlane
  • Swapped Medium and Hard camp in Radiant Jungle
  • Added a new pathway from Radiant mid to Radiant jungle
  • Added a ramp connecting the Radiant jungle to the area near Roshan
  • Created a walkable pathway to the Radiant rune ward
  • Created a new juke spot behind the Dire Secret Shop
  • Expanded Terrain around the top Tier 2 Radiant tower
  • Moved the bottom rune up a little bit
  • Radiant middle tier 1 tower has been moved back
  • Adjusted Radiant small camp spawn box
  • Added a new ward spot near the Radiant ancients (does not reveal top rune)
  • Created a new pathway leading to the wardspot below the Radiant Secret Shop
  • Moved the Radiant ramp leading to the top rune further away from the rune (slightly closer to mid lane)
  • Moved the Dire ramp leading to the top rune closer up
  • Adjusted the terrain and the ramp going down from the Radiant Ancients slightly
  • Improved jukability in the terrain around the Dire side shop
  • Added a path through the trees at Radiant offlane sideshop moving south and added juke paths
  • Added a new ward spot to the right of the top tier 1 Radiant tower
  • Added a couple of trees to right of the ramp leading down from the Radiant ancients (covering some vision to the left of it)
  • Dire is now able to enter the jungle through the middle Radiant ramp and walk to the side without being in range to dispel their smoke
  • Added a new pathway above the top Dire side shop
  • Created a new pathway in the middle of the long column of trees at the bottom Radiant Tier 2 area
  • Added a walkable path to the ward spot near bottom rune
  • Reduced the size of the pull camp box on the Dire safelane hard camp
  • Added a pathable walkway from the cliff above the top rune to the Dire area to the right of it
  • Added a new pathway to the south of the bottom side shop
  • Added a couple of trees in the Dire base between the mid and top towers along the ledge
  • Adjusted juke paths near the Radiant ward spot near the hard camp
  • Added a new juke spot to the south of the bottom Radiant hard camp
  • Added a hiding spot in the Dire middle lane near the edge of the Secret Shop
  • Added some trees below the top Radiant T2 tower
  • Adjusted trees to the left of the Dire offlane (affecting visibility of heroes coming from the left)
  • Added a pathway above the Radiant Ancient (leading up to the new ward spot)
  • Adjusted Dire secret shop location slightly
  • Adjusted the terrain pathing a little bit around the loop where the Radiant bottom left ward spot is
  • Adjusted tree layout of the high ground to the right of the Radiant middle camp
  • Moved Radiant ramp to the bottom rune back a little bit
  • Added hiding spots in the clump of trees above the formerly Radiant hard camp (now the Radiant medium camp)
  • Nudged the Radiant small camp down very slightly
  • Moved the Radiant mid medium camp down slightly and adjusted nearby trees
  • Added a new hiding spot on the Dire bottom lane, in the area higher ground to the right of the Dire Ancients
  • Adjusted the position of the Radiant middle ramp slightly
  • Added a new juke spot to the terrain to the right of the Radiant small camp
  • Adjusted tree pathway and added a couple of hiding spots above the top Dire T2 tower



HEROES


Alchemist
  • Greevil's Greed Bounty Rune multiplier rescaled from 5x to 3/4/5/6x
  • Fixed Greevil's Greed granting full gold during Buyback gold penalty phase

Bane
  • Movement speed reduced from 315 to 310

Batrider
  • Base HP regeneration increased from 0.25 to 2.0
  • Flamebreak mana cost reduced from 140 to 110/120/130/140

Beastmaster
  • Wild Axes no longer has unit targeting
  • Call of the Wild cooldown rescaled from 40 to 42/38/34/30

Bloodseeker
  • Blood Rite cooldown rescaled from 29/26/23/20 to 30/25/20/15

Bounty Hunter
  • Jinada movement and attack speed reduction increased from 25% to 25/27/29/31%

Brewmaster
  • Drunken Haze cooldown reduced from 8 to 8/7/6/5
  • Primal Split's Dispel Magic damage to summons increased from 200 to 500
  • Primal Split's Dispel Magic cooldown reduced from 6 to 4
  • Primal Split's Wind Walk cooldown reduced from 7 to 5

Bristleback
  • Added Scepter to Bristleback
  • Nasal Goo mana cost reduced from 30 to 25
  • Quill Spray max damage increased from 400 to 450

Broodmother
  • Spawn Spiderlings damage reduced from 75/150/225/300 to 70/140/210/280

Centaur Warrunner
  • Return damage increased from 30/42/54/66 to 30/45/60/75%

Chaos Knight
  • Reality Rift bonus damage increased from 60/80/100/120 to 60/100/140/180

Chen
  • Base strength increased from 20 to 23
  • Penitence mana cost reduced from 100 to 70
  • Penitence duration increased from 5/6/7/8 to 8

Clinkz
  • Agility growth increased from 3 to 3.3

Clockwerk
  • Strength growth increased from 2.7 to 2.9
  • Power Cogs now spawn in a circle rather than a rectangle

Crystal Maiden
  • Crystal Nova cooldown reduced from 13 to 12
  • Arcane Aura level 4 mana regen increased from 2.5/5 (allies/self) to 3/6

Dark Seer
  • Base intelligence reduced from 27 to 25
  • Ion Shell is now purgeable

Dazzle
  • Poison Touch mana cost reduced from 100 to 70
  • Shallow Grave cast point increased from 0.3 to 0.35
  • Shallow Grave mana cost increased from 140/130/120/110 to 150
  • Weave no longer provides 800 flying vision. Now provides ground vision for the AoE of the ability for 3 seconds

Death Prophet
  • Temporarily removed from Captain's Mode [?]
    Due to hero redesigns, the following heroes have been removed from Captain's Mode for a short period: Death Prophet, Doom, Faceless Void, Lone Druid, Riki and Winter Wyvern.

    Most of these will return to Captain's Mode in a subsequent 6.86b/c patch.

  • Replaced Witchcraft with a new ability, Spirit Siphon
  • Base movement speed increased from 280 to 310
  • Crypt Swarm cooldown reduced from 8 to 8/7/6/5
  • Silence cooldown reduced from 15 to 15/14/13/12
  • Exorcism spirit count increased from 8/14/21 to 8/16/24
  • Exorcism spawn rate decreased from 1 ghost per 0.1 seconds to 0.3 seconds

Doom
  • Temporarily removed from Captain's Mode [?]
    Due to hero redesigns, the following heroes have been removed from Captain's Mode for a short period: Death Prophet, Doom, Faceless Void, Lone Druid, Riki and Winter Wyvern.

    Most of these will return to Captain's Mode in a subsequent 6.86b/c patch.

  • Replaced Level Death with a new ability, Infernal Blade
  • Base Attack Time increased from 1.7 to 2.0
  • Scorched Earth damage/heal reduced from 12/23/34/45 to 10/20/30/40
  • Scorched Earth movement speed from 16% to 14%
  • Doom cooldown increased from 100 to 125

Dragon Knight
  • Dragon Blood HP regen increased from 2/3/4/5 to 3/6/9/12
  • Elder Dragon Form Frost AoE increased from 250 to 300 [?]
    Same AoE as the splash damage

Drow Ranger
  • Added Scepter to Drow Ranger

Earth Spirit
  • Enabled Earth Spirit in Captain's Mode
  • Intelligence growth reduced from 2.4 to 2.1
  • Boulder Smash stun AoE reduced from 200 to 160
  • Geomagnetic Grip can now only pull allied heroes when using Scepter

Elder Titan
  • Earth Splitter damage rescaled from 35% to 30/40/50%
  • Earth Splitter mana cost rescaled from 175 to 125/175/225
  • Earth Splitter's physical damage component is no longer reduced by Damage Block

Ember Spirit
  • Fire Remnants no longer give vision

Enchantress
  • Enchant cooldown reduced from 30/25/20/15 to 30/24/18/12

Enigma
  • Eidolon movement speed increased from 250/250/260/260 to 260/280/300/320
  • Malefice damage increased from 25/40/55/70 to 30/50/70/90
  • Black Hole cooldown reduced from 200/190/180 to 200/180/160

Faceless Void
  • Temporarily removed from Captain's Mode [?]
    Due to hero redesigns, the following heroes have been removed from Captain's Mode for a short period: Death Prophet, Doom, Faceless Void, Lone Druid, Riki and Winter Wyvern.

    Most of these will return to Captain's Mode in a subsequent 6.86b/c patch.

  • Replaced Backtrack with a new ability, Time Dilation
  • Timewalk no longer slows units
  • Timewalk now undoes any damage taken in the last 2 seconds
  • Timewalk cooldown rescaled from 19/17/15/13 to 24/18/12/6
  • Timewalk mana cost reduced from 90 to 40
  • Timewalk range reduced from 700/900/1100/1300 to 550
  • Timewalk cast point reduced from 0.35 to 0.2

Gyrocopter
  • Call Down's first missile damage reduced from 250/300/350 to 220/285/350

Huskar
  • Berserker's Blood bonuses are provided linearly from full until 10% HP (rather than stepwise at 7% increments)
  • Berserker's Blood maximum magic resistance reduced from 42/56/70/84% to 20/30/40/50%

Invoker
  • Invoker now starts with Invoke Level 1 at the beginning of the game
  • Invoke now has the standard 6/11/16 leveling
  • Level 25 invoker (since he is now missing an ability level) has an attribute bonus ability that grants 6 all stats

Jakiro
  • Base damage increased by 7

Keeper of the Light
  • Chakra Magic cooldown reduction increased from 2/3/4/5 to 3/4/5/6
  • Chakra Magic buff duration increased from 12 to 15 seconds
  • Chakra Magic now restores and increases mana capacity by 75/150/225/300

Kunkka
  • Added Scepter to Kunkka
  • Torrent now gives your team vision over target area immediately upon cast, rather than just when triggering
  • Tidebringer is now an autocast ability, will only trigger if turned on or cast directly on the target
  • Tidebringer damage bonus increased from 20/35/50/65 to 25/40/55/70
  • Tidebringer AoE from rescaled 500/500/500/600 to 450/500/550/600
  • Ghost Ship mana cost reduced from 150/200/250 to 125/175/225

Legion Commander
  • Moment of Courage cooldown reduced from 2.7/2.1/1.5/0.9 to 2.6/2.0/1.4/0.8
  • Legion Commander's Scepter now makes you and your target immune to all damage unless the source is between the Duel participants.
  • Legion Commander's Scepter duration is now 4.75/5.5/6.25

Lifestealer
  • Rage attack speed bonus increased from 30/45/60/80 to 50/60/70/80
  • Feast damage and lifesteal increased from 4/5/6/7% to 4.5/5.5/6.5/7.5%
  • Infest cooldown reduced from 100 to 100/75/50

Lion
  • Earth Spike mana cost reduced from 100/120/145/170 to 100/120/140/160
  • Earth Spike duration increased from 1.02/1.52/2.02/2.52 to 1.1/1.6/2.1/2.6
  • Mana Drain reduced cooldown from 20/15/10/5 to 16/12/8/4

Lone Druid
  • Temporarily removed from Captain's Mode [?]
    Due to hero redesigns, the following heroes have been removed from Captain's Mode for a short period: Death Prophet, Doom, Faceless Void, Lone Druid, Riki and Winter Wyvern.

    Most of these will return to Captain's Mode in a subsequent 6.86b/c patch.

  • Replaced Synergy with a new ability for Lone Druid, Savage Roar
  • Spirit Bear attack damage increased from 33 to 35/45/55/65
  • Spirit Bear movement speed increased from 320/320/330/340 to 320/330/340/350
  • Rabid duration increased from 10 to 18/22/26/30
  • Rabid movement speed increased from 5/10/15/20% to 10/15/20/25%
  • True Form Health Bonus increased from 250/400/600 to 300/600/900

Luna
  • Turn rate increased from 0.4 to 0.6
  • Eclipse Scepter beam interval reduced from 0.6 to 0.3

Lycan
  • Lycan Wolves and Shapeshift no longer grant critical strike
  • Lycan Wolves now gain Cripple at level 2, granting a 20% chance to cripple the target, causing it to take 8 damage per second and lose 40 Attack Speed for 4 seconds.
  • Shapeshift now grants all units under your control a 40% chance for 1.4/1.6/1.8x critical strike

Magnus
  • Added Scepter to Magnus
  • Skewer distance increased from 750/900/1050/1200 to 900/1000/1100/1200
  • Skewer slow reduced from 40% to 25/30/35/40%
  • Skewer slow duration increased from 2.5 to 2.5/2.75/3/3.25 seconds

Medusa
  • Mystic Snake no longer increases manasteal per jump
  • Mystic Snake manasteal is now 11/14/17/20% of total mana

Meepo
  • Double Damage no longer affects all Meepo units

Mirana
  • Attack range increased from 600 to 630
  • Starstorm radius increased from 625 to 650
  • Sacred Arrow now instantly kills the first unit it hits if it is a non-ancient creep

Morphling
  • Adaptive Strike base damage increased from 50/60/70/80 to 100
  • Adaptive Strike mana cost reduced from 100 to 100/90/80/70
  • Morph rate increased from 2/4/6/10 per second to 2/4/8/16
  • Morph now shifts in intervals of 1 rather than 2 [?]
    This change doesn't affect rate of change, just smoothness
  • Hybrid cooldown reduced from 140 to 120

Naga Siren
  • Base Intelligence increased from 18 + 1.95 to 21 + 2.0

Nature's Prophet
  • Base intelligence increased by 4
  • Treant damage increased from 28 to 32 [?] This means Greater Treant damage is increased from 84 to 96

Necrophos
  • Base armor increased by 1

Night Stalker
  • Void slow at night reduced from 4 to 2.5/3/3.5/4 seconds

Nyx Assassin
  • Nyx Impale duration increased from 1.27/1.77/2.27/2.77 to 1.6/2.0/2.4/2.8
  • Spiked Carapace cooldown reduced from 23/20/17/14 to 22/18/14/10

Ogre Magi
  • Base health regen increased from 2.5 to 3.5

Oracle
  • Enabled Oracle in Captain's Mode
  • Fate's Edict cooldown rescaled from 12 to 16/13/10/7
  • Fate's Edict duration reduced from 3/4/5/6 to 3/3.5/4/4.5
  • Fate's Edict cast range rescaled from 700 to 500/600/700/800
  • Fortune's End mana cost reduced from 130 to 110
  • Fortune's End can now target allies [?]
    Does not root or hurt the ally, but purges and applies the effect in the area
  • False Promise no longer continuously dispels after the initial cast [?]
    It previously continuously removed all debuffs including stuns
  • False Promise duration increased from 6/7/8 to 7/8/9
  • False Promise cooldown rescaled from 80/60/40 to 90/60/30
  • False Promise mana cost reduced from 200 to 100

Outworld Devourer
  • Reworked how Astral Imprisonment works
  • Astral Imprisonment cooldown rescaled from 18/16/14/12 to 20/17/14/11
  • Astral Imprisonment cast range rescaled from 500 to 450/500/550/600
  • Astral Imprisonment duration increased from 1/2/3/4 to 4
  • Essence Aura AoE reduced from 1000 to the standard 900 aura radius
  • Arcane Orb now steals 0/1/2/3 intelligence per hit for 40 seconds (heroes only)
  • Outworld Devourer intelligence growth reduced from 3.3 to 2.7

Phantom Assassin
  • Base Intelligence increased from 13 + 1 to 15 + 1.4

Phoenix
  • Sun Ray turn rate increased from 20 to 25
  • Supernova damage per second increased from 60/80/100 to 60/90/120

Puck
  • Illusory Orb mana cost reduced from 150 to 80/100/120/140
  • Illusory Orb cooldown increased from 11 to 14/13/12/11
  • Waning Rift cooldown reduced from 16 to 16/15/14/13
  • Waning Rift no longer only silences heroes

Pudge
  • Reworked Scepter on Pudge
  • Dismember damage from 75/125/175 to 60/90/120 +30/40/50% of strength
  • Dismember now heals you for the damage it does

Pugna
  • Decrepify no longer slows allies

Queen of Pain
  • Scream of Pain damage reduced from 85/165/225/300 to 75/150/225/300
  • Sonic Wave travel speed reduced from 1100 to 900

Riki
  • Temporarily removed from Captain's Mode [?]
    Due to hero redesigns, the following heroes have been removed from Captain's Mode for a short period: Death Prophet, Doom, Faceless Void, Lone Druid, Riki and Winter Wyvern.

    Most of these will return to Captain's Mode in a subsequent 6.86b/c patch.

  • Reworked Permanent Invisibility to include Backstab
  • Blink Strike back to basic ability without charges
  • Added a new ultimate for Riki, Tricks of the Trade
  • Strength growth reduced from 2.0 to 1.6
  • Agility growth reduced from 2.9 to 2.2
  • Base armor reduced by 1
  • Smoke Screen no longer slows turn rates

Rubick
  • Fade Bolt attack damage reduction increased from 14/20/26/32 to 20/25/30/35

Sand King
  • Reworked Scepter on Sand King
  • Base strength increased from 18 to 21
  • Caustic Finale slow increased from 25% to 30%

Shadow Demon
  • Disruption illusions duration from 5/6/7/8 to 6/8/10/12 seconds

Shadow Fiend
  • Added Scepter to Shadow Fiend
  • Base armor reduced by 1
  • Shadow Raze mana cost increased from 75 to 90

Shadow Shaman
  • Shackles total damage increased from 120/180/240/300 to 120/200/280/360
  • Mass Serpent Wards require 2 hits to destroy [?]
    Previously had 135/150/150 hp

Silencer
  • Replaced Curse of the Silent with a new ability, Arcane Curse
  • Glaives of Wisdom is no longer a Unique Attack Modifier

Skywrath Mage
  • Concussive Shot mana cost reduced from 110 to 95

Slardar
  • Amplify Damage now only reveals the target rather than the area around it

Storm Spirit
  • Electric Vortex mana cost reduced from 100/110/120/130 to 85

Sven
  • Base damage increased by 4
  • God's Strength Scepter aura bonus damage increased from 50/75/100% to 75/100/125%

Templar Assassin
  • Refraction is now always visible

Terrorblade
  • Enabled Terrorblade in Captain's Mode

Tidehunter
  • Added Scepter to Tidehunter
  • Anchor Smash cast time reduced from 0.5 to 0.4
  • Ravage stun duration rescaled from 2.02/2.32/2.77 to 2.0/2.4/2.8

Timbersaw
  • Whirling Death debuff duration increased from 7 to 11
  • Whirling Death mana cost decreased from 70/80/90/100 to 70
  • Reactive Armor duration rescaled from 16 to 14/16/18/20

Tinker
  • Laser cast time improved from 0.53 to 0.4
  • Laser cast range increased from 550 to 650

Tiny
  • Craggy Exterior now triggers on attacks landing, rather than on start

Treant Protector
  • Leech Seed mana cost reduced from 100/110/120/130 to 80/95/110/125
  • Overgrowth AoE increased from 675 to 800
  • Scepter Overgrowth damage and vision AoE increased from 700 to 800

Troll Warlord
  • Fervor reduced from 20/25/30/35 to 15/20/25/30
  • Fervor max stacks increased from 4 to 6
  • Ranged Whirling Axes cooldown reduced from 20/19/18/17 to 20/18/16/14

Tusk
  • Movement speed reduced from 305 to 300
  • Ice Shards damage reduced from 70/140/210/280 to 60/120/180/240
  • Snowball can no longer pull units out of Blackhole or Chronosphere
  • Snowball gather radius reduced from 400 to 350

Undying
  • Tombstone Zombie damage reduced from 35 to 33
  • Tombstone bounty increased from 75/100/125/150 to 125/150/175/200
  • Tombstone no longer grants 44 XP

Ursa
  • Scepter added to Ursa
  • Enrage is no longer purgeable

Vengeful Spirit
  • Added Scepter bonus to Vengeful Spirit

Venomancer
  • Venomous Gale cooldown reduced from 22 to 21/20/19/18

Visage
  • Stone Form AoE increased from 340 to 350

Warlock
  • Base strength increased by 4
  • Shadow Word duration increased from 11 to 12 seconds

Weaver
  • Base damage increased by 3
  • The Swarm Beetles' Base Attack Time improved from 1.4/1.25/1.1/0.95 to 1.25/1.1/0.95/0.8

Windranger
  • Shackleshot is now disjointable
  • Shackleshot speed increased from 1515 to 1650
  • Shackleshot angle reduced from 26 degrees to 23 degrees
  • Powershot speed no longer decreases by a small amount as it goes through units

Winter Wyvern
  • Temporarily removed from Captain's Mode [?]
    Due to hero redesigns, the following heroes have been removed from Captain's Mode for a short period: Death Prophet, Doom, Faceless Void, Lone Druid, Riki and Winter Wyvern.

    Most of these will return to Captain's Mode in a subsequent 6.86b/c patch.

  • Cold Embrace cooldown increased from 17/16/15/14 to 24/21/18/15
  • Arctic Burn slow reduced from 25/30/35/40% to 19/26/33/40%
  • Winter's Curse primary and secondary units are now immune to all damage from their enemies
  • Winter's Curse secondary units now have 50 attack speed bonus
  • Winter's Curse AoE increased increased from 400 to 500
  • Winter's Curse cooldown increased from 110/100/90 to 120/110/100
  • Winter's Curse duration increased from 2.5/3/3.5 to 3.25/4/4.75
  • Fixed Winter's Curse lingering if the primary target died

Witch Doctor
  • Maledict mana cost reduced from 120 to 105/110/115/120
  • Maledict cast range increased from 525 to 575

Wraith King
  • Vampiric Aura can now be toggled to make the lifesteal for heroes only

ITEMS

NEW ITEMS

Faerie Fire
  • New consumable item, Faerie Fire

Dragon Lance
  • New item formed from Ogre Club and Quarterstaff.

Aether Lens
  • New item formed from Energy Booster, Ring of Health and Cloak.

Iron Talon
  • New item formed from Quelling Blade, Ring of Protection and a Recipe.




ITEM CHANGES

Abyssal Blade
  • Bash damage increased from 60 to 120
  • Damage bonus decreased from 85 to 70 [?]
    The following items are related in their changes with bonus damage and proc damage being modified: Abyssal Blade, Javelin, Monkey King Bar, and Skull Basher

Animal Courier
  • Courier purchase cooldown increased from 7 seconds to 2 minutes
  • Animal Courier cost decreased from 120 to 100

Arcane Boots
  • Movement speed reduced by 5 and total cost reduced by 50 (see Boots of Speed changes) [?]This applies to the following:
    Boots of Speed, Arcane Boots, Phase Boots, Power Treads and Tranquil Boots

Assault Cuirass
  • Attack speed aura bonus now affects buildings[?]Armor portion already affects buildings.

Blade Mail
  • Cooldown reduced from 15 to 13

Boots of Speed
  • Cost reduced from 450 to 400
  • Movement speed reduced by 5 [?]This applies to the following:
    Boots of Speed, Arcane Boots, Phase Boots, Power Treads and Tranquil Boots

Bottle
  • Cost reduced from 700 to 660
  • Health regen per charge reduced from 110 to 90
  • Mana regen per charge reduced from 70 to 60
  • A charge now heals over 2.5 seconds instead of 3 seconds (total amount is still 90/60)
  • Added Bottle to Side Shop, starts with only 1 charge.[?]As usual, if you use the item, you cannot sell it back for full price.

Butterfly
  • Flutter movement speed increased from 25 to 35%
  • Flutter duration reduced from 6 to 4 seconds

Clarity
  • Mana regeneration increased from 170 over 45 seconds to 190 over 50 seconds [?]Same mana regen per second

Cloak
  • Magic resistance reduced from 20% to 15%

Crimson Guard
  • Crimson Guard chance from 75% to block 40/20 to 100% to block 32/16
  • Cooldown reduced from 70 to 60

Daedalus
  • Critical Strike from 25% chance for 2.4x to 30% chance for 2.2x [?]
    Average damage increase from 35% to 36%

Diffusal Blade
  • Agility bonus increased from 20/35 to 25/35
  • Intelligence bonus increased from 6/10 to 10/15

Drum of Endurance
  • Endurance bonus movement speed increased from 10% to 13% [?]Endurance is the active ability

Ethereal Blade
  • Mana cost reduced from 150 to 100

Flying Courier
  • Cost reduced from 220 to 200

Glimmer Cape
  • Base magic resistance reduced from 20% to 15%

Heart of Tarrasque
  • HP regeneration increased from 4% to 4.75%

Helm of the Dominator
  • Dominate now sets the dominated creeps' base movement speed to 350 [?]Dominate is the active ability

Hood of Defiance
  • Hood of Defiance now has an active ability.

Iron Branch
  • Can now be used by targeting the ground, planting a happy little tree that lasts 20 seconds. 200 Cast Range.

Javelin
  • Pierce improved from 20% to deal 40 damage to 25% to deal 85 bonus damage [?]Pierce is the passive ability
  • Damage bonus reduced from 21 to 10 [?]
    The following items are related in their changes with bonus damage and proc damage being modified: Abyssal Blade, Javelin, Monkey King Bar, and Skull Basher

Linken's Sphere
  • Cooldown reduced from 16 to 13
  • Damage bonus increased from 10 to 15

Mantle of Intelligence
  • Removed from Side Shop

Monkey King Bar
  • Mini bash proc damage increased from 100 to 160
  • Damage bonus reduced from 88 to 66 [?]
    The following items are related in their changes with bonus damage and proc damage being modified: Abyssal Blade, Javelin, Monkey King Bar, and Skull Basher

Necronomicon
  • Recipe cost reduced from 1250 to 1200
  • Necronomicon Archer attack range increased from 350/450/550 to 450/500/550

Observer and Sentry Wards
  • Observer and Sentry Wards now have an AoE indicator before placing[?]They also use a new UI for placement

Observer Ward
  • Experience bounty increased from 50 to 100

Octarine Core
  • Now affects the replenish time of charged abilities

Orb of Venom
  • Orb of Venom is no longer a Unique Attack Modifier

Phase Boots
  • Phase active no longer cancels when casting
  • Movement speed reduced by 5 and total cost reduced by 50 (see Boots of Speed changes) [?]This applies to the following:
    Boots of Speed, Arcane Boots, Phase Boots, Power Treads and Tranquil Boots

Power Treads
  • Movement speed reduced by 5 and total cost reduced by 50 (see Boots of Speed changes) [?]This applies to the following:
    Boots of Speed, Arcane Boots, Phase Boots, Power Treads and Tranquil Boots

Quelling Blade
  • Cost reduced from 225 to 200

Ring of Protection
  • Cost reduced from 200 to 175
  • Armor bonus reduced from 3 to 2

Rod of Atos
  • Cripple cooldown increased from 10 to 12
  • Cripple now grants units that attack the target 40% accuracy[?]
    This means that targets attacking that unit will not miss 40% of the time.

Sange
  • Maim no longer pierces Spell Immunity

Sange and Yasha
  • Greater Maim no longer pierces Spell Immunity

Satanic
  • Duration increased from 4 to 4.5

Scythe of Vyse
  • Hex cooldown reduced from 30 to 25

Silver Edge
  • Silver Edge debuff is no longer dispellable

Skull Basher
  • Strength bonus increased from 8 to 10
  • Bash damage increased from 60 to 120
  • Damage reduced from 25 to 10 [?]
    The following items are related in their changes with bonus damage and proc damage being modified: Abyssal Blade, Javelin, Monkey King Bar, and Skull Basher

Smoke of Deceit
  • Cost reduced from 100 to 50

Tango
  • Boosted Tangoes now last for double the duration instead of providing double the healing rate
  • Using Tango on Iron Branch trees provides double healing duration

Tranquil Boots
  • Tranquil Boots armor reduced from 4 to 3
  • Movement speed reduced by 5 [?]This applies to the following:
    Boots of Speed, Arcane Boots, Phase Boots, Power Treads and Tranquil Boots

Vanguard
  • Vanguard chance from 75% to block 40/20 to 100% to block 32/16

Veil of Discord
  • Now requires 2x Robe of the Magi instead of a 900 recipe (Int bonus increased by 12)

Vitality Booster
  • Added to Side Shop

Ultimate Orb
  • Removed from Side Shop

Yasha
  • Movement speed bonus reduced from 10% to 8% [?]Sange and Yasha and Manta are unchanged