Dota 6.83c ChangeLog

6.83c

  • - Enabled Phantom Lancer in Captain's Mode [?]
  • - Juggernaut's agility growth reduced from 2.85 to 2.4
  • - Juggernaut's Healing Ward manacost rescaled from 80/100/120/140 to 120/125/130/135
  • - Juggernaut's Bladefury manacost rescaled from 110 to 120/110/100/90
  • - Axe's Berserker's Call no longer affects invulnerable units (like Cycloned units)
  • - Axe's Berserker's Call no longer keeps the targets disabled if Axe dies while the targets still have the debuff
  • - Axe's Culling Blade kill threshold reduced from 250/350/450 to 250/325/400 (Scepter from 300/450/625 to 300/425/550)
  • - Vengeful Spirit's Wave of Terror duration reduced from 20 to 15 seconds
  • - Lion's Hex unit movement speed increased from 100 to 140 (same as Scythe of Vyse)
  • - Dire Ancients spawn box restriction area is now a bit smaller

GENERAL

  • - Various Pathing Improvements
  • - Fixed being unable to play bot games when you are offline
  • - Buyback readiness UI now takes into account how much gold you will lose when dying
  • - Pausing is no longer allowed in Unranked All Pick if your team is connected and hasn't picked their heroes
  • - Pausing In matchmaking games now has a countdown timer before initiating a pause
  • - Fixed various projectile particle effects being visible in Fog of War
  • - Moved the kill text lower so it does not get blocked by the "Killed By" screen
  • - Fixed the courier sometimes failing to deliver items if the deliver key was pressed soon after an item was purchased

  • - Networth Graph now updates automatically after hero kills instead of with a delay
  • - Alt clicking now works on enemy buffs
  • - Replays now start recording only after players have finished loading
  • - Left clicking actions on the minimap no longer ignores input for the first 0.2 seconds
  • - Added a new command to help debugging/analysis (dota_show_spectated_unit_orders) by showing player inputs when watching a replay or spectating.
  • - Fixed the Hill Troll Priest in the small camp sometimes not moving when the rest of the camp was pulled by taking damage
  • - Fixed an issue with neutral creeps and Roshan becoming idle when silenced.
  • - Fixed Lone Druid's Bear's Necronomicon Warriors not giving kill credit to Lone Druid
  • - Added all sound directories to the whitelist for -enable_addons
  • - Several ability description adjustments and fixes