Dota 6.80 ChangeLog

GENERAL

  • You now lose one gold per second if you haven't picked a hero after the selection timer runs out in All Pick
  • All Pick selection time increased from 60 to 75
  • All Pick pre-creep time reduced from 90 to 75

  • Roshan no longer stops upgrading his hp/damage/armor at 45 minutes
  • Roshan upgrade rate increased by 20%
  • Roshan bounty rescaled from 105-600 to 150-400


HEROES



Alchemist
  • Night vision reduced from 1400 to 800
  • Unstable Concoction maximum shaking duration reduced from 7 to 5.5 [?]
    Max power is still reached after 5 seconds
  • Unstable Concoction no longer continues to get stronger while it is in the air


Ancient Apparition
  • Ice Vortex spell damage amplification increased from 10/15/20/25 to 15/20/25/30
  • Ice Vortex duration increased from 12 to 16
  • Ice Vortex aura stickiness increased from 0.1 to the standard 0.5 aura value


Anti-Mage
  • Mana Void radius increased from 300 to 450
  • Added AoE targeting cursor for Mana Void


Axe
  • Base HP regen increased from 2 to 3
  • Berserker's Call duration increased from 1.5/2/2.5/3 to 2.0/2.4/2.8/3.2
  • Berserker's Call cooldown rescaled from 10 to 16/14/12/10


Batrider
  • Attack animation time improved from 0.5 to 0.3


Beastmaster
  • Call of the Wild Hawk duration reduced from 60/70/80/80 to 60
  • Call of the Wild Boar duration reduced from 70/80/90 to 60
  • Call of the Wild no longer destroys previous summons on cast


Bloodseeker
  • Thirst Bonus Speed and damage rescaled from 7/14/21/28 to 5/15/25/35
  • Bloodbath now gives the full hero kill benefit (instead of only half) if he is within the 325 AoE when a hero dies


Brewmaster
  • Primal Split cooldown reduced from 180/160/140 to 140/120/100


Bristleback
  • Base damage reduced by 4


Broodmother
  • Can no longer leave the map boundaries [?]
    This also affects all other heroes with free pathing, such as Spectre, Batrider, etc
  • Spin Web no longer provides 200 vision
  • Free pathing is now removed when enemies have vision over you [?]
    For example, if you are revealed by Dust and the enemy has vision over you, you will not be able to run into the trees


Centaur Warrunner
  • Stampede cooldown reduced from 120/90/60 to 90/75/60


Clockwerk
  • Hits required to kill Power Cogs rescaled from 3 to 2/2/2/3


Crystal Maiden
  • Base intelligence reduced by 3


Dark Seer
  • Ion Shell cooldown reduced from 10 to 9


Dazzle
  • Weave duration increased from 20 to 24


Death Prophet
  • Exorcism cooldown increased from 100 to 115
  • Silence AoE increased from 350 to 425


Dragon Knight
  • Dragon Tail cooldown rescaled from 9 to 12/11/10/9


Drow Ranger
  • Reworked Silence [?]
    Old:
    ====
    Silences all enemy units in a target area.
    Range: 900
    Radius 300
    Duration: 3/4/5/6
    CD: 13
    Manacost: 90


    New:
    ====
    Releases a wave that silences and does a minor non-interrupting knockback.

    AoE: 250
    Distance: 900
    Silence Duration: 3/4/5/6
    Knockback Distance: inversely proportional to travel range, 350 at closest, 0 at 900
    Knockback Duration: 0.2
    CD: 13
    Manacost: 90

Earth Spirit
  • Stone Remnant recharge timer increased from 25 to 35
  • Geomagnetic Grip now does a 2/3/4/5 second silence instead of a 1/1.5/2/2.5 second stun
  • Geomagnetic Grip damage rescaled from 125 to 100/150/200/250
  • Boulder Smash damage rescaled from 100/150/200/250 to 125
  • Boulder Smash now does a 0.75/1.25/1.75/2.25 second stun instead of a 3.5/4/4.5/5 second silence
  • Boulder Smash radius from 225 to 200
  • Rolling Boulder now also gets interrupted if disabled during the initial 0.6 rolling charge, instead of only while its moving
  • Geomagnetic Grip now kills trees along the path of a dragged allied hero
  • Targeting someone directly with Boulder Smash will now be blocked by Linken's Sphere
  • Fixed being able to cast Geomagnetic Grip on magic immune allies
  • Fixed Boulder Smash being able to target Magic Immune units
  • Fixed Rolling Boulder travel distance going further than intended if you use a Stone Remnant near the end of the roll


Earthshaker
  • Base movement speed increased from 300 to 310
  • Strength gain increased from 2.5 to 2.9


Enchantress
  • Base armor reduced by 1


Enigma
  • Black Hole AoE increased from 375 to 400
  • Black Hole cast range increased from 250 to 275


Faceless Void
  • Chronosphere cooldown reduced from 120/110/100 to 120/100/80
  • You now have 1000 movement speed and phase while you are in Chronosphere
  • Timewalk manacost reduced from 120 to 90


Huskar
  • Burning Spear duration increased from 7 to 8
  • Inner Vitality bonus heal below 40% increased from 15/30/45/60% of primary attribute to 30/45/60/75%
  • Inner Vitality cast range increased from 450 to 550


Invoker
  • Forge Spirits armor reduced from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6
  • Forge Spirits attack range reduced from 300->900 to 300->690
  • EMP burn increased from 100->400 to 100->550
  • EMP delay from 3.7->2 to 2.6
  • Alacrity manacost reduced from 75 to 45
  • Ghost Walk movement speed from -30/-25/-20/-15/-10/-5/0 to -30/-20/-10/0/10/20/30


Jakiro
  • Ice Path damage rescaled from 25/50/75/100 to 50
  • Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30
  • Dual Breath burn and slow duration increased from 4 to 5 seconds
  • Dual Breath DPS increased from 5/10/15/20 to 16/36/56/76
  • Dual Breath damage interval improved from every 1 second to every 0.5 seconds
  • Dual Breath Attack Speed slow increased from -20 to -30
  • Removed initial impact damage from Dual Breath [?]
    Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380


Juggernaut
  • Blade Fury cooldown reduced from 30/28/26/24 to 30/27/24/21


Keeper of the Light
  • Mana Leak stun duration increased from 1.3/1.6/1.9/2.2 to 1.5/2/2.5/3


Legion Commander
  • Moment of Courage now only procs one extra lifesteal attack [?]
    It would previously sometimes cause multiple extra lifesteal attacks per proc
  • Moment of Courage buff grace period increased from 0.5 to 1.0 seconds
  • Moment of Courage cooldown reduced from 1.2 to 0.9


Leshrac
  • Lightning Storm jumps from 4/6/7/8 to 4/5/6/7
  • Lightning Storm damage from 80/145/205/265 to 80/140/200/260
  • Lightning Storm cooldown reduced from 5.5 to 4
  • Lightning Storm manacost reduced from 100/115/130/145 to 90/100/110/120


Lina
  • Dragon Slave Initial/Final AoE increased from 275/150 to 275/200
  • Fiery Soul duration increased from 7 to 9
  • Fiery Soul movement speed increased from 4/5/6/7% to 5/6/7/8%


Lion
  • Aghanim's Scepter now causes Finger of Death to hit units within a 200 AoE of the primary target


Lone Druid
  • Spirit Bear's Entangle is no longer an Orb Effect


Lycan
  • Wolves Fade Time decreased from 3 to 1.7
  • Level 3 Lycan Wolves now have Invisibility
  • Level 4 Lycan Wolves now have a passive ability that gives them 15 HP regen


Magnus
  • Base intelligence increased by 2


Medusa
  • Mana Shield damage absorption increased from 0.75/1.25/1.75/2.25 to 1/1.5/2/2.5


Meepo
  • Divided We Stand level requirement reduced from 4/11/18 to 3/10/17
  • Divided We Stand now passively reduces your revive timer by 10%/20%/30%


Morphling
  • You can now cast and attack while in Waveform


Nature's Prophet
  • Wrath of Nature manacost increased from 150/200/250 to 175/225/275


Necrophos
  • Death Pulse now hits units in Fog of War


Night Stalker
  • Crippling Fear's night miss chance increased from 40 to 50%


Nyx Assassin
  • Cast Range on Impale now matches the travel range [?]
    This has no impact on the length or the area the Impale covers


Ogre Magi
  • Unrefined Fireblast manacost changed from 400 to 60% of your current mana [?]
    You can always cast this spell. If you have only 100 mana remaining, the spell costs 60 mana.


Omni Knight
  • Degen Aura stickiness increased from 1.0 to 2.0 seconds [?]
    This is how long the debuff lasts on enemies after they leave the AoE. By default Auras are 0.5 seconds.


Outworld Devourer
  • Astral Imprisonment cast range reduced from 550 to 500


Phantom Assassin
  • Invisible heroes now trigger Blur
  • Blur delay reduced from 1.5 to 0.75


Phoenix
  • Fire Spirits Attack Speed slow reduced from 150 to 80/100/120/140
  • Fire Spirits can now be cast during Icarus Dive
  • Fire Spirits DPS reduced from 20/40/60/80 to 15/35/55/75
  • Icarus Dive is now interrupted if you are stunned during it


Queen of Pain
  • Sonic Wave Scepter cooldown rescaled from 100/70/40 to 40


Riki
  • Base HP regen increased from 0.75 to 1.5


Sand King
  • Sand Storm radius rescaled from 275/325/375/525 to 525


Shadow Demon
  • Shadow Poison max effective stacks increased from 4 to 5


Shadow Shaman
  • Shackles duration increased from 2.5/3.25/4/4.75 to 2.75/3.5/4.25/5
  • Mass Serpent Wards can no longer trap Roshan


Silencer
  • Global Silence cooldown reduced from 140 to 130


Skywrath Mage
  • Mystic Flare damage increased from 600/900/1200 to 600/1000/1400


Slardar
  • Bash damage increased from 40/50/60/70 to 40/60/80/100


Slark
  • Pounce damage reduced from 70/140/210/280 to 60/120/180/240
  • Shadow Dance cooldown reduced from 65 to 60


Sniper
  • Take Aim range bonus increased from 80/160/240/320 to 100/200/300/400


Spirit Breaker
  • You now gain vision over your target while you are casting Netherstrike


Storm Spirit
  • Base movement speed reduced from 295 to 290


Sven
  • Base armor increased by 3
  • Warcry cooldown reduced from 36/30/24/18 to 32/26/20/14


Terrorblade
  • Sunder cooldown reduced from 160/110/60 to 120/80/40
  • Sunder is no longer partially blocked by Magic Immunity
  • Reflection cast range increased from 250 to 275


Tidehunter
  • Kraken Shell debuff threshold reduced from 600 damage taken to 600/550/500/450
  • Kraken Shell damage block increased from 9/18/27/36 to 10/20/30/40


Timbersaw
  • Base strength reduced from 25 to 22


Tinker
  • Added Aghanim's Scepter: Doubles Laser cast range and Heat-Seeking missile count


Treant Protector
  • Overgrowth AoE increased from 625 to 675
  • Nature's Guise cast range increased from 300 to 600


Troll Warlord
  • Fervor max stacks rescaled from 2/3/4/5 to 4
  • Fervor attack speed per stack rescaled from 20 to 16/22/28/34


Tusk
  • Secondary units hit by the Snowball now take the same impact as the primary unit [?]
    Damage increased from 40/80/120/160 to 80/120/160/200 and stun increased from 0.25/.5/.75/1 to 0.5/.75/1/1.25 seconds
  • Removed 50% threshold mechanic from Walrus Punch
  • Walrus Punch base crit increased from 3x to 3.5x


Undying
  • Soul Rip cooldown reduced from 25/20/15/10 to 24/18/12/6


Vengeful Spirit
  • Wave of Terror armor reduction increased from 2/3/4/5 to 3/4/5/6


Venomancer
  • Base damage reduced by 5
  • Base HP regen reduced from 0.75 to the default 0.25


Visage
  • Base movement speed reduced by 5
  • Grave Chill manacost rescaled from 70/80/90/100 to 100
  • Familiars are now properly magic immune [?]
    They were previously 96% magic resistant and immune to most stuns


Warlock
  • Upheaval max duration increased from 12 to 16


Windranger
  • Focus Fire manacost reduced from 200/300/400 to 150
  • Focus Fire no longer has a cast animation


Witch Doctor
  • Maledict AoE increased from 150 to 165
  • Voodoo Restoration initial manacost reduced from 25/50/75/100 to 20/30/40/50
  • Paralyzing Casks can now bounce to units in Fog of War


Wraith King
  • Reincarnation slow increased from 50 to 75%
  • Reincarnation slow duration increased from 4 to 5


Zeus
  • Arc Lightning cast range increased from 700 to 850



ITEMS



Animal Courier
  • Ground Courier bounty per player reduced from 175 to 150 [?]
    Flying Courier bounty is still 175


Arcane Boots
  • Manacost increased by 10


Battle Fury
  • Cleave AoE increased from 225 to 250


Blink Dagger
  • Blink no longer has a manacost [?]
    It previously had a manacost of 75


Bottle
  • Can now be used on your allies by holding down the Control key [?]
    This can only be used to regenerate allies, not transfer Runes


Diffusal Blade
  • Agility bonus increased from 22/26 to 25/30


Drums of Endurance
  • Number of charges increased from 4 to 5
  • Recipe cost increased from 800 to 875


Eul's Scepter of Divinity
  • Cyclone cooldown reduced from 25 to 23


Force Staff
  • Force travel speed is reduced [?]
    It now takes 0.4 seconds instead of 0.3 to move the full distance.


Iron Branch
  • Gold cost reduced from 53 to 50


Mask of Madness
  • Lifesteal increased from 17% to 20%


Mjollnir
  • Changed the area type that is used when Static Charge hit units [?]
    It no longer uses a cone to determine the valid targets, but an AoE of the same distance instead (900)


Necronomicon
  • Necronomicon units bounty increased from 100/125/150 to 100/150/200
  • Necronomicon units armor reduced from 6/8/10 to 4
  • Necronomicon cooldown increased from 80 to 95


Observer Ward
  • Can be targeted on allies to transfer one charge


Radiance
  • Attack damage bonus increased from 60 to 65


Refresher Orb
  • Recipe cost reduced from 1875 to 1800


Ring of Aquila
  • Agility bonus increased from 6 to 9


Rod of Atos
  • HP bonus increased from 325 to 350


Sange and Yasha
  • Sange and Yasha slow duration increased from 4 to 5 seconds
  • Sange and Yasha slow increased from 30 to 32%


Sentry Ward
  • Can be targeted on allies to transfer one charge


Shadow Amulet
  • Fade delay improved from 1.8 to 1.5
  • Can now be used on allies [?]
    Has a 600 cast range. Goes into cooldown for 10 seconds when used on allies.


Shiva's Guard
  • Arctic Blast range increased from 719 to 900
  • Arctic Blast speed increased from 300 to 350


Smoke of Deceit
  • Duration decreased from 40 to 35


Teleport Scrolls
  • Stacking delay decreased from 3/5/6/7/8 to 3/5/5.5/6/6.5
  • Max targeting range increased from 525 to 575 [?]
    This is how far you can teleport to from a Tower


Tranquil Boots
  • Movement speed increased from 85 to 90
  • HP Regen increased from 10 to 12 [?]
    Both of these are while Tranquil Boots is not disabled


Veil of Discord
  • Strength/Agility/Damage bonus increased from 3 to 6